

There are people who play solo TTRPGs and share logs, I think? Seems kind of similar
I’ve done it (just one session, nothing I want to share).
I’m a climate scientist by trade. Interested in interesting things. Ecology, complexity, politics, social change, music.
There are people who play solo TTRPGs and share logs, I think? Seems kind of similar
I’ve done it (just one session, nothing I want to share).
Cool thoughts. I would be thinking more about the intersections of cultures on those edges, rather than the nations, since they also happen within nations in some places. Even within cities, really…
Edited a bunch in
Edited a bunch in
How to use game design for education around political and social issues and complexity science
Edit since a few people asked: I don’t have good answers for this yet, but some thoughts:
There are probably plenty more links. I’ve been playing some of those games for years, but am still relatively new to some e.g. story games. And I’m just starting out looking in to game design…
edit 2: also, a plug for !complexity@lemmy.world
Wow, the only wrong answer in the thread
Do it over a plate and lick the plate after
Peel it and smush it into your face whole. Wear swimmers. Then go for a swim.
Edit: works best with a Kensington Pride. Dunno why you’d choose anything else, really, unless you’ve already eaten all the Kensington Prides.
Decent Earning Options? In this economy?
I haven’t. I’m less interested in videogames, because I find I prefer the social interactions of physical games more, and I also suspect that videogames fall into more of a one-to-many style communication, rather than many-to-many (I have played them a lot in the past, just not so much these days).
I had a quick skim of the wikipedia page, but it mostly seems pretty focused on the narrative (aside from the dice pool mechanic, which sounds a lot like Psi*Run dice mechanic discussed on this podcast). Was there something in particular about it that I’d be interested in?