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Joined 9 months ago
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Cake day: January 8th, 2025

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  • I played on PS5. No mods for me. Literally, my entire argument is that those features that mods provide should be pre-baked into the game. Would be better if console gaming was able to be modded in the first place so that burden didn’t fall to the devs but company interests prevent that from ever happening but that’s a whole other topic.

    Silksong has an amazing structure and design. It really is like a song. The enemy patterns are well thought out. The level design is amazing with Bosses that are unique, with each area having their own key they are played in. The moves are precise yet varied with the different crests, a plethora of instruments to choose from (even if you do have to go looking for them). Top tier Metroidvania once again by Team Cherry. It has a good flow if you can find it and get into that loop of “explore, stock up, boss, repeat steps 2 and 3 until boss defeated or skip to step 5 if hitting a wall, cleanup, backtrack” of the genre. Yet, songs can be played at different tempos. Games need to let people play at their tempo so they are able to catch the rhythm.

    Like, I’m not saying “items need to be cheaper” or to remove the rosary system because “it’s dump to lose all your currency and have it stuck somewhere” when you have the ability to stock up through the string stations.

    I have CMT. My nerves are fucked because of it. One of the symptoms is that my nerve speed is significantly slowed due to a faulty protein in the myelin sheath. No matter how hard I try, I will never regain the reaction speed or dexterity. I used to be an amazing guitarist. I was a top tier fighting gamer on MK and Soul Calibur.

    Now? After years of the disease progressing. I physically will never be able to pull off the things I used to do in my youth. Yet I still enjoy these games because they have difficulty settings. In competitive, I’m matched with people of my skill level. Also, with friends, handicaps exist for a reason. MK has input timing options for the special moves and options for precision on button press and if it’s a negative edge or not.

    With Metroidvanias, no matter how much I loved playing them in my youth, I’ll never be able to play the older ones that don’t have difficulty settings unless I play them in an emulator. Newer ones I can’t play unless they have difficulty settings for things like parry timings, game speed, or sensitivity settings for aiming.

    So yes, I do physically need difficulty settings that adjust game timings in the games I play if they are required. This isn’t My Hero Academia or Dragon Ball. I can’t just go Plus Ultra or surpass my limits by screaming really loud until my hair turns blonde.


  • Cool. So I guess people like me with neuropathy should fuck off so people like you can get a boost of perceived superiority because God forbid they put a slider for slowing game speed or other such settings so people like me with physical limitations can adjust the challenge to our capabilities.

    The existence of OPTIONAL difficulty settings has nothing to do with your experience of the game. If you don’t opt into using them, your game experience is literally no different than if they didn’t exist at all.

    Yes, you in fact are being elitist. The way other people are able to experience the game has NOTHING to do with your experience. Be proud of your experiences for what they are, not how they compare to others’ experiences.


  • You should encounter an ambush or boss fight within the first hour of gameplay, which is within Steam’s refund window. If you don’t learn from it, well, sucks to suck. The tools are all there. If you’re slow at progressing because the game is too difficult, that’s a different complaint, which is valid as there should be difficulty settings.

    Dying is part of the game. dying multiple times to a boss to learn their moveset is the intended gameplay loop. Having unexpected ambushes caught everyone by surprise the first time they went through it. Yet, once you do, it is up to you to learn that you can’t get your stuff back easily so you should be banking your beads and that 20 bead cost isn’t actually that bad as you probably first thought compared to losing everything.

    Like, for this specific complaint, that’s entirely on you to figure out and adapt to the intended gameplay loop. How long that takes to figure out is up to your ability to learn and adapt.